1 00:00:00,360 --> 00:00:05,130 All right, so now that we got our teleporter B, let's go how to make a model out of real quick so 2 00:00:05,130 --> 00:00:07,130 we don't have a whole bunch of loose parts floating around. 3 00:00:07,140 --> 00:00:13,500 So pad B, go down to the last support shift, click select everything. 4 00:00:13,500 --> 00:00:18,210 Right Click group is model and this is going to be teleporter B. 5 00:00:21,860 --> 00:00:22,180 All right. 6 00:00:22,190 --> 00:00:28,610 I'm going to select a teleporter A and teleporter B with a control click, right click, and then group 7 00:00:28,610 --> 00:00:29,660 as model. 8 00:00:29,660 --> 00:00:31,370 That's just going to be the teleporter. 9 00:00:35,150 --> 00:00:35,540 Cool. 10 00:00:35,540 --> 00:00:38,150 Now we need a third location, right? 11 00:00:38,150 --> 00:00:39,320 And we can move these around. 12 00:00:39,320 --> 00:00:42,050 We don't have to do it right here and then keep it here. 13 00:00:42,140 --> 00:00:44,240 But I'm going to do another cylinder. 14 00:00:44,330 --> 00:00:48,980 My collisions are off, so I should be able to rotate this just fine. 15 00:00:49,430 --> 00:00:56,570 Rotate and then I'm going to call this pad C actually, I'm just going to call base four now. 16 00:00:56,600 --> 00:00:59,320 I'm going to do pad C above it, right? 17 00:00:59,690 --> 00:01:01,790 I'm going to change this to this material. 18 00:01:01,790 --> 00:01:03,410 I'm going to make this diamond plate. 19 00:01:03,890 --> 00:01:05,480 I'll make this a little bigger. 20 00:01:06,300 --> 00:01:07,320 Maybe on size. 21 00:01:07,320 --> 00:01:09,150 I'll make this point. 22 00:01:09,150 --> 00:01:10,380 Two by eight. 23 00:01:10,380 --> 00:01:11,250 By eight. 24 00:01:12,330 --> 00:01:12,990 Here we go. 25 00:01:13,440 --> 00:01:14,250 Oh, you know what? 26 00:01:14,250 --> 00:01:15,030 We should make that. 27 00:01:15,030 --> 00:01:17,160 I think I made that thicker for the larva. 28 00:01:17,160 --> 00:01:19,170 We're going to have, like, a lava flow. 29 00:01:19,830 --> 00:01:20,650 We'll do that later. 30 00:01:20,670 --> 00:01:21,870 We'll worry about that later. 31 00:01:22,350 --> 00:01:26,480 It's just bump that to the ground to a control day. 32 00:01:26,490 --> 00:01:28,410 So it's going to duplicate on top. 33 00:01:28,710 --> 00:01:30,550 This one I'm going to make smaller. 34 00:01:30,570 --> 00:01:35,730 I'm going to make that point one by six. 35 00:01:36,210 --> 00:01:37,470 By six. 36 00:01:37,500 --> 00:01:38,130 There we go. 37 00:01:38,130 --> 00:01:39,360 I can barely see it. 38 00:01:39,390 --> 00:01:42,310 I'm going to make that one a different color. 39 00:01:42,330 --> 00:01:45,950 Maybe that's not a bad color, right? 40 00:01:45,960 --> 00:01:47,670 And then not diamond plate. 41 00:01:47,700 --> 00:01:49,430 I think I'll do a neon on that, too. 42 00:01:49,540 --> 00:01:50,430 Well, maybe not. 43 00:01:50,460 --> 00:01:51,900 Let's just make a plastic. 44 00:01:52,470 --> 00:01:55,260 We don't want people thinking they can get on that and teleport. 45 00:01:55,920 --> 00:01:56,280 Let's see. 46 00:01:56,280 --> 00:01:57,120 Where's our plastic hit? 47 00:01:57,120 --> 00:02:00,060 A P pavement pebble. 48 00:02:00,270 --> 00:02:00,990 Plastic. 49 00:02:01,770 --> 00:02:02,620 That's pretty cool. 50 00:02:02,640 --> 00:02:03,750 That's our location. 51 00:02:03,750 --> 00:02:05,700 That is our end location. 52 00:02:05,700 --> 00:02:08,310 Let's call that pad C. 53 00:02:09,690 --> 00:02:12,030 We're going to select base and pad C. 54 00:02:12,030 --> 00:02:13,710 This one is going to be kind of simple. 55 00:02:13,740 --> 00:02:15,420 We're going to make sure they're anchored. 56 00:02:15,450 --> 00:02:16,410 Go down here. 57 00:02:16,950 --> 00:02:17,730 Anchored. 58 00:02:17,910 --> 00:02:21,300 We're going to right click Group Eyes model. 59 00:02:21,720 --> 00:02:29,670 This is going to be Teleporter C and I just I'll move that inside the teleporter. 60 00:02:30,120 --> 00:02:31,460 All right, Look. 61 00:02:31,470 --> 00:02:31,800 Good. 62 00:02:31,800 --> 00:02:33,240 Let's go ahead and get scripting.